AI Insights · Timothy · January 2023
Top 5 Season Pass Games on iOS in Sweden - Q4 2022
In Q4 2022, the top season pass games on iOS in Sweden showed varied performance in terms of downloads, revenue, and active users, with some apps experiencing significant growth.
In the fourth quarter of 2022, the performance of the top 5 season pass games on iOS in Sweden exhibited diverse trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for each app.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED saw its weekly revenue peak at around $18K in the final week of December, rising steadily from approximately $6K at the beginning of October. Weekly downloads, however, showed a downward trend, starting at around 23K in mid-October and declining to roughly 1.7K by the end of December. The app's active users also decreased from around 61K in late October to approximately 21K by the end of the quarter.
Stumble Guys by Scopely, Inc. experienced fluctuations in revenue, starting at about $24K in late September and dropping to around $6K in early December before slightly recovering to $9.8K at the end of December. Downloads followed a similar pattern, beginning at approximately 18K in late September, dipping to 3.3K in mid-December, and then increasing to 5.4K by the end of the quarter. Active users saw a decline from around 135K at the start of the quarter to approximately 99K by the end of December.
Gardenscapes, developed by Playrix, recorded a steady increase in revenue, reaching about $43K in the last week of December from approximately $28K at the start of the quarter. Weekly downloads rose significantly from around 1.4K in late September to approximately 11K by the end of December. Active users also showed an upward trend, increasing from about 17K at the beginning of the quarter to around 31K by the end.
EA SPORTS FC™ Mobile Soccer by Electronic Arts had a varied revenue performance, peaking at around $8.3K in mid-December. Downloads fluctuated, with a notable peak of approximately 7.9K in late November. The app maintained a stable number of active users, starting at around 21K in late September and ending the quarter with approximately 26K.
Township, another title from Playrix, showed a steady revenue increase, peaking at around $25K in late October and maintaining around $20K by the end of December. Downloads varied throughout the quarter, starting at approximately 2.8K in late September and reaching around 4K by the end of December. Active users increased from about 21K at the beginning of the quarter to approximately 27K by the end.
For more detailed insights and data, visit Sensor Tower.